RESUME
Updated 2021-03
nick.sinclair98@gmail.comExperience
Itential
Product Designer
August 2021 - Present
- Owned and deployed the end-to-end user experience of multiple key applications in Itential's product offering
- Collaborated regularly with cross-functional teams of frontend and backend developers, product managers and software architects to move new feature work forward
- Created the infrastructure for conducting usability testing across the company’s multiple app teams resulting in clearer feedback and savings on third party testing platforms
- Revised and built a comprehensive design system in Figma, resulting in a significant reduction in design revision time and a consistent experience and aesthetic across the product
- Contributed major UI design work spanning from navigation, notifications, search and settings towards a redesign effort of Itential’s SaaS platform
- Led focus groups and co-design sessions with customers to better understand gaps in product features and demo new UX and UI design work
Software Engineer
July 2020 - August 2021
Atlanta, GA
- Developed and tested a dashboard UI that leverages an internal API using React, Mocha, and Chai where customers can view general and detailed automation metrics
- Delivered a library of prebuilt solutions for customers to promote product enablement using internal tools and Python templating engines
- Handled bug fixes for Adapter Builder, a product that generates API integrations to Itential's platform
Herman Miller
3D Visualization Design Intern
May 2019 - May 2020
Holland, MI
- Designed and produced virtual reality experiences using 3ds Max, SketchUp and IrisVR Prospect for product development, product management, and sales teams
- Revamped Herman Miller's existing material library from singular bitmap textures to a PBR workflow utilizing Substance Designer
- Developed mobile AR prototypes using the model-viewer web library
- Created stylized and photorealistic product renderings using 3ds Max and V-Ray
Education
Georgia Institute of Technology
BS Industrial Design, Computing + Media
August 2016 - May 2020
Atlanta, GA
GPA 3.9 / 4.0
Highest Honors
Skills
2D Design
Figma, Photoshop, Illustrator, InDesign, InVision
3D Design
SolidWorks, Fusion360, 3ds Max, SketchUp, Unity, Unreal Engine, KeyShot, VRED Pro, V-Ray, Lumion, Substance Designer
Languages
JavaScript, Java, Python, C#
Web Development Technologies
HTML, CSS, Sass, React.js, Node.js, Express.js, MongoDB, GraphQL, p5.js, Mocha, Chai
Other Technologies
Git, JSON, Processing, WebGL, GLSL, Three.js
Interests
- Playing guitar in my band, Couples Therapy
- Experimenting with new media to create art
- Exploring the open worlds of role-playing video games
- Keeping up with the NBA (Go Hawks!)
- Discovering new niches of Atlanta with my friends