RESUME

Updated 2025-01

nick.sinclair98@gmail.com

Experience

Hypar

Software Engineer

May 2023 - Present

  • Led impact-driven frontend development efforts, launching and refining key product features such as image exporting, selection metrics, and AI-driven furniture suggestions
  • Developed and launched new features with a data-driven approach, tracking usage metrics to inform iteration and refinement
  • Diagnosed and resolved frontend performance bottlenecks, reducing render times and improving responsiveness across the application
  • Built and maintained the company's visual testing infrastructure using Playwright, enabling automated snapshot testing and improving UI consistency across releases
  • Designed and implemented a real-time API for publishing and retrieving 3D elements to power example-based suggestions using AWS API Gateway (WebSockets), Lambda, and DynamoDB
  • Designed and built a centralized permissions framework utilizing AWS Verified Permissions, simplifying authorization logic and enabling scalable content sharing
  • Addressed growth and stability challenges, including mitigating API Gateway throttling with batch processing and chunked messaging for real-time data
  • Rapidly responded to user-reported issues, participating in ongoing bug tracking, debugging, and release management to maintain product quality
  • Coordinated design and content updates for the marketing website, integrating tracking and analytics to enhance user engagement and acquisition insights

Itential

UX Engineer

July 2020 - April 2023

  • Led the end-to-end user experience for two key applications, driving major redesigns for navigation, notifications, search, and settings in Itential’s B2B SaaS platform
  • Overhauled the Figma design system, improving 45+ components and enhancing WCAG 2.1 compliance, ensuring a more accessible and consistent user experience
  • Designed and developed new UI features in React, including a dashboard for automation metrics with 80%+ test coverage
  • Spearheaded usability testing across four app teams, improving user feedback loops and reducing reliance on costly third-party testing platforms
  • Worked cross-functionally with frontend/backend engineers, product managers, and architects to drive feature development from concept to launch

Herman Miller

3D Visualization Design Intern

May 2019 - May 2020

Holland, MI

  • Designed and produced virtual reality experiences using 3ds Max, SketchUp and IrisVR Prospect for product development, product management, and sales teams
  • Upgraded 50% of Herman Miller's existing material library from singular bitmap textures to a PBR workflow utilizing Substance Designer
  • Created stylized and photorealistic product renderings using 3ds Max and V-Ray

Education

Georgia Institute of Technology

BS in Industrial Design, minor in Computer Science

August 2016 - May 2020

Atlanta, GA

Highest Honors

Skills

Frontend Development, Responsive Web Design, Design System Development, UX/UI Design, API Design (REST and WebSockets), System Design, 3D Visualization, Automated Testing

Development

JavaScript, TypeScript, HTML, CSS, Vue.js, React.js, Node.js, Java, C#, Python, Git, GitHub Actions, AWS (DynamoDB, S3, API Gateway, Lambda), Docker, SASS, TailwindCSS, Three.js, p5.js, WebGL, Playwright, Jest

Design

Figma, Photoshop, Illustrator, InDesign, Unity, Unreal Engine, SolidWorks, Fusion 360, KeyShot, 3ds Max, SketchUp

Interests

  • Playing guitar in my band, Couples Therapy
  • Video games (mostly JRPGs, here's my backlog)
  • Keeping up with the NBA and NFL (big Hawks and Falcons fan!)
  • Experimenting with new media to create art
  • Exploring Atlanta with friends

Created using React, Gatsby, GraphQL, Sass, and Markdown.